/* * game_logic.c * * Created: 2022-05-18 16:51:19 * Author: cid12bel */ #include #include /* values from the a/d converter */ double ADC_X_VALUE = 0; double ADC_Y_VALUE = 0; double TIME_TICK = 0.000064; void timer_setup() { TCCR1B = (1<= 0.5) { return (temp_s + 1) % 10; } else { return temp_s % 10; } }